Odonata news

Woah, didn't realise how long it's been since my last post on here... over 3 weeks?!?

The simple reason is that Rob and I have been working crazy hard on getting the wheels rolling for our game, Odonata. At the beginning of this year, after many engine switches and a lot of learning, we got our plans set in stone and began the real work.

There's more to it all, but instead of repeating everything, I'll send you over to Rob's blog post where there's a detailed write up of our progress so far. In conclusion though, we're going to be showing our first development stuff on March 31st!

For now, here's a quick illustration of the game's main character, Aethena!



Note: only a member of this blog may post a comment.