Eek, has it really been over 3 weeks since my last post?! I haven't just been spinning around on my chair staring at the ceiling, honestly. Rob and I have just been super busy working on the game (it's going really well so hopefully we'll be able to show you guys some stuff in the near future!)
Over the weekend though, I decided to check if I could still do 3D by modelling this little man bust.
There's no shadow render here by the way, all painted into the texture.
Modelled & rendered in Modo, 118 tris.